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Swinson, Ronnie; Clark, Aaron C.; Ernst, Jeremy V.; Sutton, Kevin – Technology and Engineering Teacher, 2016
Today's engineers, designers, and technologists are often thrust into the role of problem solver, from the initial design phase of a product or process all the way to final development. Many engineers in manufacturing environments are tasked with solving problems and continuously improving processes to enhance company profitability, efficiency,…
Descriptors: Technology Education, Engineering Education, Simulation, Problem Solving
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Buelin, Jennifer; Clark, Aaron C.; Ernst, Jeremy V. – Journal of Technology Education, 2016
In this study, the 14 Grand Challenges for Engineering in the 21st Century identified by the National Academy of Engineering were examined by a panel of experts in an effort to identify prospective curricular integration opportunities in the field of technology and engineering education. The study utilized a three-round modified Delphi methodology…
Descriptors: Engineering Education, Technology Education, Curriculum Development, Integrated Curriculum
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Manusos, Dominick O.; Busby, Joe R.; Clark, Aaron C. – Technology and Engineering Teacher, 2013
The article provides information on the changing rules in the authentic designs in gaming. It states that board games have been used to teach before a traditional classroom setting was ever put in place. It mentions that technology, engineering, and design education teachers would do well to develop their assignments to lead students into…
Descriptors: Games, Play, Design, STEM Education
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Thornton, Michael G.; Thornton, Timothy R.; Ernst, Jeremy V.; Clark, Aaron C. – Technology and Engineering Teacher, 2014
Technological advances continue to reshape the skill sets necessary for students to succeed both in the classroom and in the workforce. The ability to communicate information verbally and graphically can be viewed as a necessary skill that should be developed in a secondary technology education curriculum (Silva, 2008). This article outlines a…
Descriptors: Fundamental Concepts, Animation, Technology Education, Secondary School Science
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Thornton, Timothy; Ernst, Jeremy V.; Clark, Aaron C. – Technology and Engineering Teacher, 2012
Improvement in instructional practices through dynamic means of delivery remains a central consideration to technology educators. To help accomplish this, one must constantly utilize contemporary and cutting-edge technological applications in attempts to provide a more beneficial learning experience for students. These technologies must…
Descriptors: Educational Technology, Computer Simulation, Computer Assisted Design, Computer Software
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Ernst, Jeremy V.; Clark, Aaron C. – Journal of Technology Education, 2009
Visualization is becoming more prevalent as an application in science, engineering, and technology related professions. The analysis of static and dynamic graphical visualization provides data solutions and understandings that go beyond traditional forms of communication. The study of technology-based content and the application of conceptual…
Descriptors: Visualization, Problem Solving, Visual Literacy, Literacy
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Clark, Aaron C.; Ernst, Jeremy – Journal of STEM Education: Innovations and Research, 2009
This study assesses the use of gaming to teach Science, Technology, Engineering, and Mathematics (STEM) in public education. The intent of the investigation was to identify attitudes about gaming and its use in education, as well as the need to utilize gaming as a platform to serve as an integrator of STEM subject matter. Participants included…
Descriptors: Video Games, Technology Education, Public Education, High School Students
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Ernst, Jeremy V.; Clark, Aaron C. – Journal of Technology Education, 2011
The utilization of information technology to assist communication and collaboration has become a central theme in information systems research and practice. Rising information and communication technologies could considerably enhance interaction and collaboration. For the purposes of this research study, applications that permit documents and…
Descriptors: Control Groups, Computer Mediated Communication, Cooperation, Information Systems
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Clark, Aaron C.; Ernst, Jeremy V. – Technology Teacher, 2009
The authors have devoted a considerable amount of time evaluating the role that gaming and game development plays in the form of curricula integration and as a future career focus for students interested in this field. From the research conducted through the completed National Science Foundation (NSF) project, VisTE: Visualization in Technology…
Descriptors: Technological Literacy, Technology Education, Integrated Curriculum, Unified Studies Curriculum
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Clark, Aaron C.; Ernst, Jeremy V. – Journal of Technology Studies, 2008
According to professionals in education, change is an ever-present and evolving process. With transformation in education at both state and national levels, technology education must determine a position in this climate of change. This paper reflects the views on the future of technology education based on an ongoing research project. The purpose…
Descriptors: Technology Education, Research Projects, Accountability, Federal Legislation
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Ernst, Jeremy V.; Clark, Aaron C. – Technology Teacher, 2007
In this article, the authors discusses Visualization in Technology Education (VisTE). VisTE units are designed to enhance students' knowledge in science, develop good visual and presentation skills, understand emerging technologies, and most of all help with the integration of standards that promote technological literacy. Technological changes…
Descriptors: Visualization, Units of Study, Teaching Methods, Technological Literacy
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Clark, Aaron C.; Wiebe, Eric N. – Journal of Technology Education, 2001
A study of 54 technology education majors and 35 other education majors found the following: 84% of technology and 91% of other majors owned computers; there was little difference in computer use by major or class level; technology majors used drafting and presentation graphics significantly more; and differences were more related to age than to…
Descriptors: Computer Uses in Education, Education Majors, Higher Education, Technology Education
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Clark, Aaron C.; Ernst, Jeremy V. – Technology Teacher, 2007
The integration of science, technology, engineering, and mathematics content (STEM) has become a mainstream topic within educational systems. This paper discusses the technology integration model for education and the factors to be considered when taking into account technology education as a focal point of integrated curricula. These factors are:…
Descriptors: Educational Technology, Technology Integration, Integrated Curriculum, Engineering
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Clark, Aaron C.; Wenig, Robert E. – Journal of Technology Education, 1999
A Delphi panel of 19 technology teachers/administrators reached consensus on 25 quality indicators for technology education. Similarities with a Maryland study and with the Technology for All Americans project were found. Results may be used to establish program benchmarks. (SK)
Descriptors: Academic Standards, Curriculum Development, Delphi Technique, Educational Quality
Clark, Aaron C. – 1998
A study was conducted to identify specific quality characteristics for North Carolina local technology education programs that can be used by educational leaders to assess quality within their programs. The indicators developed in this research study were validated through consensus drawing measures from a panel of experts in the fields of…
Descriptors: Delphi Technique, Educational Quality, Program Evaluation, Secondary Education
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