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Fogel, Nancy S. – 1990
A computer-based method of communicating syntactic knowledge to deaf students was designed, building on the visual orientation of deaf students and employing such American Sign Language techniques as visualization and directionality. The computer-based instructional treatments were presented as an educational game called the "Yes-No Game," with…
Descriptors: Computer Assisted Instruction, Computer Graphics, Deafness, Educational Games
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